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03-UnrealEngine/卡通渲染相关资料/渲染功能/ARC/Platform/XboxOne支持.md
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03-UnrealEngine/卡通渲染相关资料/渲染功能/ARC/Platform/XboxOne支持.md
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title: XboxOne支持
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date: 2026-05-03 00:00:00
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excerpt: Xbox One 平台 Shader 兼容层
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tags:
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- ARC
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- Platform
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- XboxOne
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rating: ⭐
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---
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# Xbox One 支持
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返回 [[Platform]]
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## 概述
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为 Xbox One 平台提供 Shader 兼容层。
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## HLSL 兼容层
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`Public/Platform/XboxOne/XboxOneCommon.ush` 提供:
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- Xbox One GPU 特有的 Wave Intrinsics 映射
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- Sampler 和纹理采样兼容
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- HLSL Shader Model 差异处理
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## D3D12RHI 平台代码
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`Source/Runtime/D3D12RHI/Private/XboxOne/` 目录(空占位),预留 Xbox One 平台的 D3D12 RHI 特化代码。
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## 修改文件列表
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| 文件 | 修改类型 |
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|------|---------|
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| `Shaders/Public/Platform/XboxOne/XboxOneCommon.ush` | **新增** — 兼容层 |
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| `Source/Runtime/D3D12RHI/Private/XboxOne/` | **新增** — 空占位目录 |
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