diff --git a/03-UnrealEngine/Rendering/RenderingPipeline/PSO Precache机制笔记.md b/03-UnrealEngine/Rendering/RenderingPipeline/PSO Precache机制笔记.md index 9636b03..f20725f 100644 --- a/03-UnrealEngine/Rendering/RenderingPipeline/PSO Precache机制笔记.md +++ b/03-UnrealEngine/Rendering/RenderingPipeline/PSO Precache机制笔记.md @@ -28,6 +28,11 @@ rating: ⭐ - bShareMaterialShaderCode=True - bSharedMaterialNativeLibraries=True +## 大致步骤 +1. 可选:使用快捷方式 -clearPSODriverCache,清空PSO。 +2. 添加上述配置。 +3. + # 执行链 - FGraphEventArray UPrimitiveComponent::PrecachePSOs() - void UMaterialInterface::InitDefaultMaterials()