diff --git a/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/DynamicMeshDraw.md b/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/DynamicMeshDraw.md deleted file mode 100644 index eb57315..0000000 --- a/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/DynamicMeshDraw.md +++ /dev/null @@ -1,8 +0,0 @@ ---- -title: 未命名 -date: 2022-09-04 19:50:57 -excerpt: -tags: -rating: ⭐ ---- -可以使用DrawDynamicMeshPass(),实现在插件中使用MeshDraw绘制Pass。