vault backup: 2024-05-28 13:45:56
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@ -62,7 +62,15 @@ static HandleConsoleCommand(gameInstance: TsLiveDirectorGameInstance, consoleCom
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```
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主要的几个切换导播台的命令基本是调用`gameInstance.SetDirectorModeStr("XXX")`。
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主要的几个切换导播台的命令基本是调用`gameInstance.SetDirectorModeStr("XXX")`。
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进入Area函数:为调用`TsDirectorConsoleCommandHandler._EnterArea(gameInstance, "0C1E0DD349EDD9860ED8BDBB55A736F3")`。`_EnterArea`的代码为:
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```ts
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static _EnterArea(gameInstance: TsLiveDirectorGameInstance, areaUUID: string): void {
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let mapEnvironment = Utils.GetMapEnvironmentManager(gameInstance.GetWorld());
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if (mapEnvironment && mapEnvironment.LayerManager) {
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mapEnvironment.LayerManager.EnterAreaByCMD(areaUUID);
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}
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}
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```
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TsLiveDirectorGameInstance.ts
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TsLiveDirectorGameInstance.ts
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```typescript
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```typescript
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