diff --git a/.obsidian/plugins/various-complements/histories.json b/.obsidian/plugins/various-complements/histories.json index a6de59b..5e4a8fd 100644 --- a/.obsidian/plugins/various-complements/histories.json +++ b/.obsidian/plugins/various-complements/histories.json @@ -1 +1 @@ -{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下:":{"中添加写入FGBufferData逻辑。代码如下:":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02:Surface材质相关属性逻辑,被MF":{"V02:Surface材质相关属性逻辑,被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity,这些一般在Sequence中进行修改。":{"MainLightIntensity,这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}}} \ No newline at end of file +{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下:":{"中添加写入FGBufferData逻辑。代码如下:":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02:Surface材质相关属性逻辑,被MF":{"V02:Surface材质相关属性逻辑,被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity,这些一般在Sequence中进行修改。":{"MainLightIntensity,这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}},"Actor即可。":{"Actor即可。":{"currentFile":{"count":1,"lastUpdated":1721128244899}}}} \ No newline at end of file diff --git a/02-Note/DAWA/ASoul/优化笔记/2024贝拉生日会优化笔记/2024贝拉生日会优化笔记.md b/02-Note/DAWA/ASoul/优化笔记/2024贝拉生日会优化笔记/2024贝拉生日会优化笔记.md index e5d5d8c..ebc4a47 100644 --- a/02-Note/DAWA/ASoul/优化笔记/2024贝拉生日会优化笔记/2024贝拉生日会优化笔记.md +++ b/02-Note/DAWA/ASoul/优化笔记/2024贝拉生日会优化笔记/2024贝拉生日会优化笔记.md @@ -1,23 +1,49 @@ # 才艺位置重定向 - Override Instance Data - - Transform Origin Actor:勾选LiveArea Actor即可。 + - Transform Origin Actor:勾选LiveArea Actor即可。 + + # 1. **BP_1_kaichang**:问题比较大。 +2. BP_2_beginner:基本没问题,会有2处掉帧。 +3. BP_3_OnlyMyRailgun:没问题。 # BP_1_kaichang ## 性能问题 -1. NS_StarFlow:/Cinematics/FX/star/NS_StarFlow 是CPU粒子。 -2. BP_PlanarReflection:在镜头不需要平面反射的时候应该设置为禁用。 -3. 2905077~开始性能暴降: +1. 粒子问题性能问题 + 1. NS_StarFlow:/Cinematics/FX/star/NS_StarFlow是CPU粒子。 + 2. NS_StarCenter:/Cinematics/FX/star/NS_StarCenter是CPU粒子。 +2. 场景的Sequence还有一个Spawnable的Planar Reflection,需要去掉。 +3. BP_PlanarReflection:在镜头不需要平面反射的时候应该设置为禁用。 +4. 2905077~开始性能暴降: 1. DMX光柱性能影响: 1. M_Beam_Master1 SM_Beam_RM (左右两边的侧灯各6盏) + 1. DMX Beam Visibility Ratio 1 => 0.12 + 2. 场景中的其他Beam材质也建议修改这个参数。 2. BP_PannelReflction:会渲染体积云与阴影。 3. Ultra_Dynamic_Sky的方向光级联阴影贴图设置。 -4. 2906750 +5. 2906750 + 1. M_Beam_Master1 SM_Beam_RM +6. **2913380** + 1. 群贝拉场景。可能是动画蓝图的问题。并不确定。 +7. 2916200 + 1. 透明渲染问题。 后面就几个红色的射灯调整一下啊,DMX Beam Visibility Ratio 1 => 0.06,并且调整材质参数集的开合大小。 + 1. M_Beam_Master15 SM_Beam_RM + 2. M_Beam_Master16 SM_Beam_RM + 3. M_Beam_Master17 SM_Beam_RM + 4. M_Beam_Master18 SM_Beam_RM + 5. M_Beam_Master19 SM_Beam_RM +8. 2916349 + 1. M_Beam_Master21 + 2. M_Beam_Master14 +9. 2921820 + 1. NS_Pyrotechnics_01:/Cinematics/FX/FestivalFX/FX/NS_Pyrotechnics_01 +10. **2926862** + 1. 多个贝拉上台,有性能问题。 ## 非性能建议 1. Cam_yaobi_02 2892625 这里建议暂时把屏幕空间反射关了,并且控制平面反射范围。 1. 屏幕空间反射亮度设置为0。 2. 发光贝拉建议把投影关了。 -3. \ No newline at end of file +3. 2899860~2900140的星光反射会消失。 \ No newline at end of file