From 962bfce067639cf3aa2118acb97d571de0cda4f9 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Sat, 1 Mar 2025 19:56:58 +0800 Subject: [PATCH] vault backup: 2025-03-01 19:56:58 --- .../渲染功能/PostProcess/ToonPostProcess.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md index e4f21dd..b0f1c23 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md @@ -371,17 +371,24 @@ float3 ToneMappedColorAP1 = FilmToneMap( ColorAP1 ); # UE5 PostProcess 添加Pass代码 - UE4中添加自定义ComputerShader:https://zhuanlan.zhihu.com/p/413884878 +- UE渲染学习(2)- 自定义PostProcess - Kuwahara滤镜:https://zhuanlan.zhihu.com/p/25790491262 # 其他后处理效果 - Kuawara: - https://zhuanlan.zhihu.com/p/512500640 - https://zhuanlan.zhihu.com/p/511693561 + - 其他Kuwahara算法 + - Generalized Kuwahara filter:https://www.semanticscholar.org/paper/Edge-preserving-orientation-adaptive-filtering-Bakker-Vliet/0b1ab5c954e92fa51cffe9731482ec00bb851df9?p2df + - Mean of Least Variance(MLV) filter:https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5041&rep=rep1&type=pdf + - Adaptative Kuwahara filter:https://link.springer.com/article/10.1007/s11760-015-0791-3 + - Anisotropic Kuwahara Filtering:https://www.researchgate.net/publication/220507613_Image_and_Video_Abstraction_by_Anisotropic_Kuwahara_Filtering - SNN - 阴影笔触感 以及 SNN - 异度神剑3 - https://gamemakers.jp/article/2023_03_22_33475/ - https://bonoko.dev/xenowind/#980eb73b-a050-4eff-9630-d3a1a2263dbe - 油画笔触化:主要使用绘画手动涂抹,考虑使用自动化工具生成贴图。 + - Unity-两个简单的油画渲染方法:https://zhuanlan.zhihu.com/p/368352199 - 【虚幻5 艺术笔刷材质思路 风格化三渲二(菜鸟向)】 https://www.bilibili.com/video/BV1ZVyBY9Ehz/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e - 【【UE5】复现大佬风格化手绘 Stylized Paint Shader】 https://www.bilibili.com/video/BV1wXHreNE7p/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e - 其他参考