vault backup: 2025-03-01 19:56:58
This commit is contained in:
parent
dc1c99f57b
commit
962bfce067
@ -371,17 +371,24 @@ float3 ToneMappedColorAP1 = FilmToneMap( ColorAP1 );
|
||||
|
||||
# UE5 PostProcess 添加Pass代码
|
||||
- UE4中添加自定义ComputerShader:https://zhuanlan.zhihu.com/p/413884878
|
||||
- UE渲染学习(2)- 自定义PostProcess - Kuwahara滤镜:https://zhuanlan.zhihu.com/p/25790491262
|
||||
# 其他后处理效果
|
||||
|
||||
- Kuawara:
|
||||
- https://zhuanlan.zhihu.com/p/512500640
|
||||
- https://zhuanlan.zhihu.com/p/511693561
|
||||
- 其他Kuwahara算法
|
||||
- Generalized Kuwahara filter:https://www.semanticscholar.org/paper/Edge-preserving-orientation-adaptive-filtering-Bakker-Vliet/0b1ab5c954e92fa51cffe9731482ec00bb851df9?p2df
|
||||
- Mean of Least Variance(MLV) filter:https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5041&rep=rep1&type=pdf
|
||||
- Adaptative Kuwahara filter:https://link.springer.com/article/10.1007/s11760-015-0791-3
|
||||
- Anisotropic Kuwahara Filtering:https://www.researchgate.net/publication/220507613_Image_and_Video_Abstraction_by_Anisotropic_Kuwahara_Filtering
|
||||
- SNN
|
||||
- 阴影笔触感 以及 SNN
|
||||
- 异度神剑3
|
||||
- https://gamemakers.jp/article/2023_03_22_33475/
|
||||
- https://bonoko.dev/xenowind/#980eb73b-a050-4eff-9630-d3a1a2263dbe
|
||||
- 油画笔触化:主要使用绘画手动涂抹,考虑使用自动化工具生成贴图。
|
||||
- Unity-两个简单的油画渲染方法:https://zhuanlan.zhihu.com/p/368352199
|
||||
- 【虚幻5 艺术笔刷材质思路 风格化三渲二(菜鸟向)】 https://www.bilibili.com/video/BV1ZVyBY9Ehz/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e
|
||||
- 【【UE5】复现大佬风格化手绘 Stylized Paint Shader】 https://www.bilibili.com/video/BV1wXHreNE7p/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e
|
||||
- 其他参考
|
||||
|
Loading…
x
Reference in New Issue
Block a user