vault backup: 2024-03-14 14:09:11
This commit is contained in:
parent
fe99818428
commit
9b1339c188
@ -167,7 +167,6 @@ GetSubsurfaceProfileParameterName()
|
|||||||
__SubsurfaceProfile
|
__SubsurfaceProfile
|
||||||
|
|
||||||
1. 在FHLSLMaterialTranslator::Translate() => NumericParameter()会往MaterialCompilationOutput.UniformExpressionSet以及DefaultUniformValues添加默认值以及Offset。最终会调用AddUniformExpression()
|
1. 在FHLSLMaterialTranslator::Translate() => NumericParameter()会往MaterialCompilationOutput.UniformExpressionSet以及DefaultUniformValues添加默认值以及Offset。最终会调用AddUniformExpression()
|
||||||
2. 目前发现问题是FHLSLMaterialTranslator::NumericParameter()中GetParameterAssociationInfo()时的ParameterInfo.Name为`None`而不是`__ToonData`
|
|
||||||
|
|
||||||
## MaterialRenderProxy
|
## MaterialRenderProxy
|
||||||
```c++
|
```c++
|
||||||
|
Loading…
x
Reference in New Issue
Block a user