diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md index 1c94c25..b2db74c 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md @@ -179,6 +179,8 @@ if (bToonDirectionOffsetToViewShadow && LightSceneInfo->Proxy->GetLightType() == ``` # NoSelfShadow +https://zhuanlan.zhihu.com/p/10073818586?utm_psn=1877051516055076866 + UPrimitiveComponent::bSelfShadowOnly => FPrimitiveSceneProxy::bSelfShadowOnly => **CastsSelfShadowOnly()**