From a645265e184b02bcc07d530599a9ba7a527404c5 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 21 Jun 2024 17:34:39 +0800 Subject: [PATCH] vault backup: 2024-06-21 17:34:39 --- 02-Note/DAWA/ASoul/流程笔记/动捕&面捕.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/02-Note/DAWA/ASoul/流程笔记/动捕&面捕.md b/02-Note/DAWA/ASoul/流程笔记/动捕&面捕.md index b3cdc3c..9e78d8b 100644 --- a/02-Note/DAWA/ASoul/流程笔记/动捕&面捕.md +++ b/02-Note/DAWA/ASoul/流程笔记/动捕&面捕.md @@ -1,4 +1,14 @@ -## IdolAnimInstance +# 测试流程 +1. 需要手机与电脑处于同一个网段。 +2. 设置MotionServer Ip设置、ARKitNetConfig.ini、MotionNetConfig.ini、MotionNetConfig2.ini +3. 打开FaceMask,设置角色名称、电脑IP并且点连接。 +4. 打开MotionProcess,设置角色名称并且点连接。 + +**可以直接打开Map_MotionProcess进行开发与测试。** +## Editor测试方式 +GM_TsLiveDirectorGameMode => PC_TsDirectorController=> BP_MotionSender0 BP_MotionReceiver0 + +# IdolAnimInstance UpdateAnimation每帧执行PrepareMocapParameters(),会获取TsMotionRetargetComponent的引用(正常情况会获取IdolActor的Controller中的TsMotionRetargetComponent。 TsMotionRetargetComponent,包含TsChingmuMocapReceiverActor => ChingmuMocapReceiverActor