vault backup: 2025-02-14 22:43:03
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@ -33,22 +33,22 @@
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- [ ] GSAT_WaitInteractableTarget.h
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- [ ] GSAT_WaitTargetDataUsingActor.h
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- [ ] AttributeSets
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- [ ] **GSAmmoAttributeSet.h**
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- [ ] **GSAttributeSetBase.h**
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- [ ] ~~GSAmmoAttributeSet.h~~
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- [x] **GSAttributeSetBase.h**
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- [ ] AsyncTaskAttributeChanged.h
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- [ ] AsyncTaskGameplayTagAddedRemoved.h
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- [x] GSAbilitySystemComponent.h
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- [x] GSAbilitySystemGlobals.h
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- [x] GSAbilityTypes.h
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- [ ] GSDamageExecutionCalc.h
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- [x] GSDamageExecutionCalc.h
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- [ ] GSGA_CharacterJump.h
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- [x] GSGameplayAbility.h
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- [x] GSGameplayCueManager.h
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- [x] GSGameplayEffectTypes.h
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- [ ] GSGATA_LineTrace.h
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- [ ] GSGATA_SphereTrace.h
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- [ ] GSGATA_Trace.h
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- [ ] GSInteractable.h
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- [x] GSGATA_LineTrace.h
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- [x] GSGATA_SphereTrace.h
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- [x] GSGATA_Trace.h
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- [x] GSInteractable.h
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- [x] GSTargetType.h
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- [x] ~~Animation~~
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- [ ] Heroes
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