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---
title: UE5商城动画重定向插件笔记
date: 2023-09-05 12:02:29
excerpt:
tags:
- AnimationRetargeting
rating: ⭐
---
# MixamoAnimationRetargeting
主要逻辑位于FMixamoSkeletonRetargeter
- UE4MannequinToMixamo_BoneNamesMapping
- UE4MannequinToMixamo_ChainNamesMapping
- UE5MannequinToMixamo_BoneNamesMapping
- UE5MannequinToMixamo_ChainNamesMapping
重定向逻辑位于FMixamoSkeletonRetargeter::Retarget()
## 判断骨骼格式
```c++
bool FSkeletonMatcher::IsMatching(const USkeleton* Skeleton) const
{
// No Skeleton, No matching...
if (Skeleton == nullptr)
{ return false;
}
const int32 NumExpectedBones = BoneNames.Num();
int32 nMatchingBones = 0;
const FReferenceSkeleton & SkeletonRefSkeleton = Skeleton->GetReferenceSkeleton();
for (int32 i = 0; i < NumExpectedBones; ++i)
{ const int32 BoneIndex = SkeletonRefSkeleton.FindBoneIndex(BoneNames[i]);
if (BoneIndex != INDEX_NONE)
{ ++nMatchingBones;
} } const float MatchedPercentage = float(nMatchingBones) / float(NumExpectedBones);
return MatchedPercentage >= MinimumMatchingPerc;
}
```