From a7f18b2b0bbfed070095d6cf28ac33f51de953b4 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Thu, 4 Sep 2025 19:43:52 +0800 Subject: [PATCH] vault backup: 2025-09-04 19:43:51 --- 03-UnrealEngine/UI/CommonUI.md | 1 + 1 file changed, 1 insertion(+) diff --git a/03-UnrealEngine/UI/CommonUI.md b/03-UnrealEngine/UI/CommonUI.md index 2e6e13a..69635e8 100644 --- a/03-UnrealEngine/UI/CommonUI.md +++ b/03-UnrealEngine/UI/CommonUI.md @@ -365,6 +365,7 @@ PS. CommonUI开启输入增强后,**CommonUI InputData**中也可以添加Inpu 1. [x] 解决一些Button Release方面的颜色bug 2. [ ] 修复KeyBoard UI Nav的bug,鼠标&键盘同时使用问题 3. [ ] ~~鼠标点击空白区域会导致丢失Focus的问题~~ + 1. [ ] 需要通过c++扩展来获得Focus, https://georgy.dev/posts/get-focused-widget/ 4. KeySelector扩展,添加图标模型以及只有GamePad输入模式。 5. 声音没有保存设置。 6. 给其他控件实现类似CommonButton的bShouldUseFallbackDefaultInputAction的功能