vault backup: 2024-11-05 23:12:03

This commit is contained in:
2024-11-05 23:12:03 +08:00
parent 09e88a2165
commit a860fb3a1b
2 changed files with 26 additions and 3 deletions

View File

@@ -88,7 +88,7 @@ rating: ⭐⭐⭐
3. [ ] BackFaceOutline
1. [x] https://zhuanlan.zhihu.com/p/613772622
2. [x] https://zhuanlan.zhihu.com/p/552283835
3. [ ] VertexShader模型反向压平。
3. [x] VertexShader模型反向压平。
4. [x] fix 模型勾选渲染CustomDepth才能正常渲染的bug
5. [x] fix 开启一个模型的CustomDepth会让其他ToonStandard模型开启CustomDepth写入。将CustomDepth写入 => Depth写入
6. [x] 深度剔除bug解决
@@ -98,7 +98,7 @@ rating: ⭐⭐⭐
10. [ ] TODO另一种思路定点内扩+Stencil的方式渲染内描边
4. [ ] TODORayTacing描边方法。
7. [ ] ToonPostProcess
1. [ ] ToonBloom
1. [x] ToonBloom
2. [ ] ToonDiffusion对场景亮部进行降采样之后将亮度信息叠加到Toon物体的暗部上。
3. [ ] 晕染效果Background透过光功能。[[幻塔-Background透过光.png]]
4. [ ] 实现一波Anti-Lut