vault backup: 2024-02-28 19:06:34
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@@ -7,6 +7,14 @@ rating: ⭐
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---
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# # GBuffer
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目前UE5.3会调用
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- WriteGBufferInfoAutogen()
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- **EncodeGBufferToMRT()**
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动态生成BasePassPixelShader.usf中的**EncodeGBufferToMRT()** 的代码,并且会生成一个AutogenShaderHeaders.ush文件。
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***给FGBufferData添加结构体数据时需要在此添加额外代码逻辑***
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UE5 GBuffer内容:
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[[UE GBuffer存储数据]]
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```c#
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