From b024da6f5903ec41ebccd62c9c285d207602ac86 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Wed, 2 Aug 2023 11:41:28 +0800 Subject: [PATCH] vault backup: 2023-08-02 11:41:28 --- .../Gameplay/PuerTS/Puerts(一)——学习资料归纳.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/03-UnrealEngine/Gameplay/PuerTS/Puerts(一)——学习资料归纳.md b/03-UnrealEngine/Gameplay/PuerTS/Puerts(一)——学习资料归纳.md index 5b74aed..d59ebbb 100644 --- a/03-UnrealEngine/Gameplay/PuerTS/Puerts(一)——学习资料归纳.md +++ b/03-UnrealEngine/Gameplay/PuerTS/Puerts(一)——学习资料归纳.md @@ -20,7 +20,8 @@ https://github.com/Tencent/puerts - 案例工程: - https://github.com/chexiongsheng/puerts_unreal_demo - 知乎文章: - - https://zhuanlan.zhihu.com/p/632862773 + - UE5 PuerTS学习与实践:https://zhuanlan.zhihu.com/p/632862773 + - UE4下基于V8实现的代码热刷新:https://zhuanlan.zhihu.com/p/364505146 - PuerTS:js调用ue的过程:https://zhuanlan.zhihu.com/p/396751427 - UE4:PuerTS的js调试相关:https://zhuanlan.zhihu.com/p/406387721 - 基于Puerts的编辑器UI开发-Mixin的非最佳实践:https://zhuanlan.zhihu.com/p/551338775 @@ -48,5 +49,12 @@ tsc xxx.ts ## Debug # TypeScript + + +# Puerts + +## 热更新方法 +https://zhuanlan.zhihu.com/p/364505146 + ## UE访问Puerts 通过UDynamicDelegateProxy,其成员记录了绑定的虚拟机与JS函数。 \ No newline at end of file