diff --git a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md index 57425e9..a609323 100644 --- a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md +++ b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md @@ -29,6 +29,9 @@ rating: ⭐ 1. 设置SWCamera Location。 2. 清空所有数据。 3. InitiateWorld() + 1. 更新相关变量:GenerateCollision_last、VerticalRangeMeters_last + 2. 设置高度生成用材质变量 Generator;bool bHadGeneratorAtRebuildTime = IsValid(Generator); + 3. LOD_Num与WorldDimensionMeters计算。 - Tick() ## PreEditChange() / PostEditChangeProperty()