From b8a4ad52d0744a9dec30a3ada5aa1a738d964e0a Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Sun, 10 Mar 2024 10:06:51 +0800 Subject: [PATCH] vault backup: 2024-03-10 10:06:51 --- 03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index d5b76be..6837d3d 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -23,8 +23,7 @@ rating: ⭐ >PS. 先实现一波Cel,之后再实现Thickly - Coated。 # TODO -1. 修正ShaderMaterialDerivedHelpers.cpp Dst.PIXELSHADEROUTPUT_MRT4 = true; Dst.PIXELSHADEROUTPUT_MRT5 = true; Dst.PIXELSHADEROUTPUT_MRT6 = true; 代码写法。 -2. GBufferInfo.cpp 设置GBuffer精度 +1. 实现ToonData对应的 MaterialCustomOutput # 最近开发计划 1. [x] 添加ShaderModel