vault backup: 2024-03-10 10:06:51

This commit is contained in:
BlueRose 2024-03-10 10:06:51 +08:00
parent 07c5f63b07
commit b8a4ad52d0

View File

@ -23,8 +23,7 @@ rating: ⭐
>PS. 先实现一波Cel之后再实现Thickly - Coated。
# TODO
1. 修正ShaderMaterialDerivedHelpers.cpp Dst.PIXELSHADEROUTPUT_MRT4 = true; Dst.PIXELSHADEROUTPUT_MRT5 = true; Dst.PIXELSHADEROUTPUT_MRT6 = true; 代码写法。
2. GBufferInfo.cpp 设置GBuffer精度
1. 实现ToonData对应的 MaterialCustomOutput
# 最近开发计划
1. [x] 添加ShaderModel