vault backup: 2025-03-04 19:34:42
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@@ -981,4 +981,7 @@ fn RotationBone X Y Z BoneArray Map BaseAnimBones =
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1. g_spineName = "spine_01"
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2. parent.name == "pelvis"
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2. parent.name == "pelvis"
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# 其他提取鸣潮资源与Renderdoc截帧方法
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![[提取鸣潮资产与截帧.png]]
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