vault backup: 2025-06-10 14:59:07

This commit is contained in:
BlueRose 2025-06-10 14:59:07 +08:00
parent db0c9ce3c6
commit bf468d7634

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@ -44,3 +44,27 @@ DrawMaterial_CS_RT
## Cache机制
AShaderWorldActor::ProcessSegmentedComputation() <- AShaderWorldActor::TerrainAndSpawnablesManagement() <- AShaderWorldActor::Tick()
# 其他Bug
CacheMatDyn
MatDyn
## SetTextureParameterValue相关逻辑排查
- AShaderWorldActor中的SetTextureParameterValue
- ~~ExportCacheInBounds~~
- ~~AssignHeightMapToDynamicMaterial~~
- UpdateStaticDataFor
- ComputeHeight_Segmented_MapForClipMap似乎会设置
- UpdateCollisionMeshData
- InitializeReadBackDependencies
- InitiateMaterials
### ComputeHeight_Segmented_MapForClipMap
### InitiateMaterials
初始化`TArray<FClipMapMeshElement> Meshes;`的Material、`Producers`
BeginPlay() -> InitiateWorld() -> InitiateMaterials()