vault backup: 2025-01-23 17:22:31
This commit is contained in:
parent
e7a1aa3ea6
commit
c068850a90
@ -131,6 +131,7 @@ END_SHADER_PARAMETER_STRUCT()
|
|||||||
# ToneMapping
|
# ToneMapping
|
||||||
- UE5 官方文档High Dynamic Range Display Output:https://dev.epicgames.com/documentation/en-us/unreal-engine/high-dynamic-range-display-output-in-unreal-engine?application_version=5.3
|
- UE5 官方文档High Dynamic Range Display Output:https://dev.epicgames.com/documentation/en-us/unreal-engine/high-dynamic-range-display-output-in-unreal-engine?application_version=5.3
|
||||||
- ACES官方文档:https://docs.acescentral.com/#aces-white-point-derivation
|
- ACES官方文档:https://docs.acescentral.com/#aces-white-point-derivation
|
||||||
|
- https://modelviewer.dev/examples/tone-mapping
|
||||||
- [现代游戏图形中的sRGB18%灰-中性灰的定义](https://zhuanlan.zhihu.com/p/654557489)
|
- [现代游戏图形中的sRGB18%灰-中性灰的定义](https://zhuanlan.zhihu.com/p/654557489)
|
||||||
- 游戏中的后处理(三):渲染流水线、ACES、Tonemapping和 HDR:https://zhuanlan.zhihu.com/p/118272193
|
- 游戏中的后处理(三):渲染流水线、ACES、Tonemapping和 HDR:https://zhuanlan.zhihu.com/p/118272193
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user