From c29965fb0cb078360267e754d28d0275a8624822 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 14 Jun 2024 13:32:48 +0800 Subject: [PATCH] vault backup: 2024-06-14 13:32:47 --- 03-UnrealEngine/LevelScene/World Partition(世界分区).md | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/03-UnrealEngine/LevelScene/World Partition(世界分区).md b/03-UnrealEngine/LevelScene/World Partition(世界分区).md index 6cd8c59..bdae87c 100644 --- a/03-UnrealEngine/LevelScene/World Partition(世界分区).md +++ b/03-UnrealEngine/LevelScene/World Partition(世界分区).md @@ -45,4 +45,11 @@ PS.可以使用Tools-Convert Level,或者World Partition Convert Commandlet对 # 官方文档阅读笔记 ## 将现有关卡转换为使用世界分区  可以使用**工具(Tools)> 转换关卡(Convert Level)** 菜单选项或使用世界分区转换命令: -`UnrealEditor.exe 项目名称 -run=WorldPartitionConvertCommandlet Playground.umap -AllowCommandletRendering` \ No newline at end of file +`UnrealEditor.exe 项目名称 -run=WorldPartitionConvertCommandlet Playground.umap -AllowCommandletRendering` + +## 相关设置 +### WorldSettings +- **启用流送(Enable Streaming)** 选项启用和禁用网格单元流送。 + +### Actor +**Is Spatially Loaded** \ No newline at end of file