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---
title: Untitled
date: 2024-08-27 14:53:29
excerpt:
tags:
rating: ⭐
---
# 前言
- Bink Video for Unreal Engine https://dev.epicgames.com/documentation/en-us/unreal-engine/bink-video-for-unreal-engine
-

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1. ShaderMaterialDerivedHelpers.cppShader宏、GBufferInfo.cppGBuffer格式BasePassRendering.cpp950行SingleLayerWater写入GBuffer格式相关
2. 确定一下SingleLayerWater中VSMFiter与DistanceFieldShadow对渲染结果的影响之后在文档中说明。
20. [ ] 修复SIngleLayerWater的缩略图渲染渲染错误双击会有一瞬间的错误产生
21. [ ] ToonLumen、GI以及晕染效果实现。![[卡通渲染晕染效果.mp4]]
22. [ ] 在材质中实现ToonEye相关效果
21. [ ] 添加对应的Stat https://zhuanlan.zhihu.com/p/716644594
22. [ ] ToonLumen、GI以及晕染效果实现。![[卡通渲染晕染效果.mp4]]
23. [ ] 在材质中实现ToonEye相关效果
1. 【二次元人物眼睛如何变形?】 https://www.bilibili.com/video/BV14M4m1y71A/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e
1. 原视频 https://www.youtube.com/watch?v=euIyX9v8rvw
2. 眼睛建模 https://youtu.be/s2_7Q2IIvNY?si=fWiYjqcLFXzdeQ-B&t=126
23. [ ] Unreal Engine 5.4 Scene Extension https://zhuanlan.zhihu.com/p/706268007
24. [ ] Unreal Engine 5.4 Scene Extension https://zhuanlan.zhihu.com/p/706268007
1. [ ] 通过SceneExtension改进ToonObjectID这样可以减少对应ToonBuffer的精度来存其他数据。
2. [ ] https://www.bilibili.com/video/BV1fM4m1U7Tp/