vault backup: 2024-09-25 17:54:03

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BlueRose 2024-09-25 17:54:03 +08:00
parent df97e02338
commit cd35e97a69

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@ -20,6 +20,8 @@ PS.使用的Shader必须是`FNaniteGlobalShader`的子类。
### DrawBasePass()
该函数在FDeferredShadingSceneRenderer::RenderBasePassInternal()中调用。
DrawNaniteMaterialPass() => SubmitNaniteIndirectMaterial()
## DepthStencil
### InitCustomDepthStencilContext()