diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md
index 30161ea..a942b99 100644
--- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md
+++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md
@@ -83,4 +83,6 @@ FSceneRenderer::RenderShadowDepthMaps() => RenderShadowDepthMapAtlases() => Proj
 
 ## DirectionOffsetToViewShadow
 1. 在FProjectedShadowInfo添加变量。
-FSceneRenderer::CreateDynamicShadows() => SetupInteractionShadows(),在CreatePerObjectProjectedShadow()添加相关逻辑。
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+FSceneRenderer::CreateDynamicShadows() => SetupInteractionShadows(),在CreatePerObjectProjectedShadow()添加相关逻辑。
+
+CreatePerObjectProjectedShadow() => ProjectedPreShadowInfo->SetupPerObjectProjection
\ No newline at end of file