diff --git a/.obsidian/plugins/various-complements/histories.json b/.obsidian/plugins/various-complements/histories.json index 632a5b5..d19ab98 100644 --- a/.obsidian/plugins/various-complements/histories.json +++ b/.obsidian/plugins/various-complements/histories.json @@ -1 +1 @@ -{"PS.需要Shader添加FSceneTextureShaderParameters":{"PS.需要Shader添加FSceneTextureShaderParameters":{"currentFile":{"count":1,"lastUpdated":1740983366427}}},"和blender共同制作,山脉为":{"和blender共同制作,山脉为":{"currentFile":{"count":1,"lastUpdated":1741610747166}}},"BlueprintCosmetic":{"BlueprintCosmetic":{"internalLink":{"count":1,"lastUpdated":1741951657866}}},"ReflectionsColor":{"ReflectionsColor":{"currentFile":{"count":1,"lastUpdated":1742739458164}}},"主要执行了:":{"主要执行了:":{"currentFile":{"count":1,"lastUpdated":1742830096172}}},"尝试平滑Lumen中的SH。":{"尝试平滑Lumen中的SH。":{"currentFile":{"count":1,"lastUpdated":1742910977705}}},"SupportDynamicSliderMinValue":{"SupportDynamicSliderMinValue":{"internalLink":{"count":1,"lastUpdated":1743066829865}}},"4DGaussians":{"4DGaussians":{"internalLink":{"count":1,"lastUpdated":1743173207988}}},"DMX灯光优化:":{"DMX灯光优化:":{"currentFile":{"count":1,"lastUpdated":1743327201208}}},"Addtivte":{"Addtivte":{"currentFile":{"count":1,"lastUpdated":1743329217204}}},"Dual-Ego":{"Dual-Ego":{"currentFile":{"count":1,"lastUpdated":1743338268824}}},"Merge、":{"Merge、":{"currentFile":{"count":1,"lastUpdated":1743339455484}}},"Nightglow":{"Nightglow":{"currentFile":{"count":1,"lastUpdated":1743341217248}}},"Nanite":{"Nanite":{"currentFile":{"count":1,"lastUpdated":1743344181589}}}} \ No newline at end of file +{"PS.需要Shader添加FSceneTextureShaderParameters":{"PS.需要Shader添加FSceneTextureShaderParameters":{"currentFile":{"count":1,"lastUpdated":1740983366427}}},"和blender共同制作,山脉为":{"和blender共同制作,山脉为":{"currentFile":{"count":1,"lastUpdated":1741610747166}}},"BlueprintCosmetic":{"BlueprintCosmetic":{"internalLink":{"count":1,"lastUpdated":1741951657866}}},"ReflectionsColor":{"ReflectionsColor":{"currentFile":{"count":1,"lastUpdated":1742739458164}}},"主要执行了:":{"主要执行了:":{"currentFile":{"count":1,"lastUpdated":1742830096172}}},"尝试平滑Lumen中的SH。":{"尝试平滑Lumen中的SH。":{"currentFile":{"count":1,"lastUpdated":1742910977705}}},"SupportDynamicSliderMinValue":{"SupportDynamicSliderMinValue":{"internalLink":{"count":1,"lastUpdated":1743066829865}}},"4DGaussians":{"4DGaussians":{"internalLink":{"count":1,"lastUpdated":1743173207988}}},"DMX灯光优化:":{"DMX灯光优化:":{"currentFile":{"count":1,"lastUpdated":1743327201208}}},"Addtivte":{"Addtivte":{"currentFile":{"count":1,"lastUpdated":1743329217204}}},"Dual-Ego":{"Dual-Ego":{"currentFile":{"count":1,"lastUpdated":1743338268824}}},"Merge、":{"Merge、":{"currentFile":{"count":1,"lastUpdated":1743339455484}}},"Nightglow":{"Nightglow":{"currentFile":{"count":1,"lastUpdated":1743341217248}}},"Nanite":{"Nanite":{"currentFile":{"count":1,"lastUpdated":1743344181589}}},"另一个位更加偏向于虚拟偶像直播,主要负责:":{"另一个位更加偏向于虚拟偶像直播,主要负责:":{"currentFile":{"count":1,"lastUpdated":1743396187936}}}} \ No newline at end of file diff --git a/07-Other/简历/WY面试相关.md b/07-Other/简历/WY面试相关.md index bfbd923..62c08d6 100644 --- a/07-Other/简历/WY面试相关.md +++ b/07-Other/简历/WY面试相关.md @@ -269,11 +269,13 @@ obsidianUIMode: source - AI 表情、口型 Sequence。 - AI 实时动画重定向。 - AI虚拟偶像陪伴项目 - - AIGC - 导播台 - - AIGC赋能工具。 + - AIGC赋能工具:以上都是一些基础功能Demo。原本还打算制作更进一步的工具: + - 比如根据当前Sequence 通道的动画信息以及用户提供关键字,以此在AI 专用轨道中生成动画数据。 + - 根据关键词生成模型数据,之后将模型数据下载到本地并在关卡编辑器中创建StaticMesh并生成Asset。 - [[4DGaussians]] - 乐华ASoul技术支持 + - 蛋仔派对:AI赋能&UGC: - 【[UOD2022]让用户更快捷的创建世界- 基于UGC方法的动态世界解决方案 | 腾讯 杨拓】 https://www.bilibili.com/video/BV1384y117Zm/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e @@ -281,10 +283,38 @@ obsidianUIMode: source - Ludas AI:针对虚幻引擎通用大模型AI。https://ludusengine.com/ ## 乐华(ASoul) **2024.10-2025.1** +实际上是从2024.4月开始进行技术支持的 + +作为唯二的技术人员,我主要负责: +- 解析ASoul导播系统,以进行工作流的适配与改造。 + - Sequoia编辑器改造以适配流程。 + - 分析ASoul的渲染管线与配套材质系统。 + - 分析大气环境、道具、换装系统,并进行改造。 + - 根据节目导演要求制作一些效果道具。 + - 修复导播系统bug。 +- 大型节目优化。 +- 日常技术支持 + - 技术答疑 + - 日常问题解决 +- 搭建协议服务与工作流 + +另一个位更加偏向于虚拟偶像直播,是技术负责人: +- 动捕 & 动捕棚搭建,相关问题解决。 +- 网线 & 工位改造。 +- 直播相关问题解决。 +### 导播台架构 # 一些成果 ## 定制UE5渲染管线功能 +### 2020年尝试Forward渲染 + +### BasePass & ToonDataAsset & OutlineDataAsset +### Shadow +### LightingPass +### Reflection + +### PostProcess # 赛车 \ No newline at end of file