vault backup: 2024-03-07 17:47:13
This commit is contained in:
parent
4f3c7f05de
commit
d9812fbd5a
@ -53,8 +53,6 @@ GBuffer相关信息(精度、顺序)可以参考FetchLegacyGBufferInfo()。
|
|||||||
- TargetSeparatedMainDirLight(MRT7)
|
- TargetSeparatedMainDirLight(MRT7)
|
||||||
|
|
||||||
几个动态MRT的存在条件与Shader判断宏:
|
几个动态MRT的存在条件与Shader判断宏:
|
||||||
***查找IsUsingBasePassVelocity()*** 被使用过的地方。
|
|
||||||
|
|
||||||
- OutGBufferE(PrecomputedShadowFactors):r.AllowStaticLighting = 1
|
- OutGBufferE(PrecomputedShadowFactors):r.AllowStaticLighting = 1
|
||||||
- GBUFFER_HAS_PRECSHADOWFACTOR
|
- GBUFFER_HAS_PRECSHADOWFACTOR
|
||||||
- WRITES_PRECSHADOWFACTOR_ZERO
|
- WRITES_PRECSHADOWFACTOR_ZERO
|
||||||
@ -180,6 +178,38 @@ else if (Mat.IS_BASE_PASS)
|
|||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
|
位于FShaderCompileUtilities::ApplyDerivedDefines(),新版本逻辑遍历数据由GBufferInfo.cpp中的FetchLegacyGBufferInfo()处理。
|
||||||
|
```c++
|
||||||
|
#if 1
|
||||||
|
static bool bTestNewVersion = true;
|
||||||
|
if (bTestNewVersion)
|
||||||
|
{
|
||||||
|
//if (DerivedDefines.USES_GBUFFER)
|
||||||
|
{
|
||||||
|
for (int32 Iter = 0; Iter < FGBufferInfo::MaxTargets; Iter++)
|
||||||
|
{
|
||||||
|
if (bTargetUsage[Iter])
|
||||||
|
{
|
||||||
|
FString TargetName = FString::Printf(TEXT("PIXELSHADEROUTPUT_MRT%d"), Iter);
|
||||||
|
OutEnvironment.SetDefine(TargetName.GetCharArray().GetData(), TEXT("1"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// This uses the legacy logic from CalculateDerivedMaterialParameters(); Just keeping it around momentarily for testing during the transition.
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT0)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT1)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT2)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT3)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT4)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT5)
|
||||||
|
SET_COMPILE_BOOL_IF_TRUE(PIXELSHADEROUTPUT_MRT6)
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
```
|
||||||
|
|
||||||
### 是否需要Toon
|
### 是否需要Toon
|
||||||
在材质中:
|
在材质中:
|
||||||
```c++
|
```c++
|
||||||
|
Loading…
x
Reference in New Issue
Block a user