From db38280649c01a6f055c0013014c8594fada725f Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Sat, 16 Dec 2023 23:09:19 +0800 Subject: [PATCH] vault backup: 2023-12-16 23:09:19 --- 03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md | 6 ++++-- .../ShaderModel/{Material&BasePass.md => GBuffer&Material&BasePass.md} | 3 +++ 2 files changed, 7 insertions(+), 2 deletions(-) rename 03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/{Material&BasePass.md => GBuffer&Material&BasePass.md} (99%) diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index 87d2c83..21ed63e 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -27,9 +27,11 @@ rating: ⭐ 3. [_UE5_ Shader Print系统](https://zhuanlan.zhihu.com/p/637929634) 4. GBufferView实现。 5. 实现一波Anti-Lut。 +6. Toon曝光偏移、模仿李兄的暗处的ShadowColor适配。 - -# 卡通渲染引擎功能总览 +# 卡通渲染引擎功能总览(按照渲染顺序进行排序) +- GBuffer For ToonShaderModel + - [[GBuffer&Material&BasePass]] - ShaderModel - Cel - Thickly - Coated diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/Material&BasePass.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/GBuffer&Material&BasePass.md similarity index 99% rename from 03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/Material&BasePass.md rename to 03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/GBuffer&Material&BasePass.md index 8a59c95..95cd8db 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/Material&BasePass.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/GBuffer&Material&BasePass.md @@ -110,4 +110,7 @@ G : 轮廓线根据与相机的距离扩大多少的系数 B : 等高线 Z 轴偏移值 A : 轮廓厚度系数。0.5为标准,1为最大厚度,0为无等高线 +### 蓝色协议 +[[蓝色协议的方案]] + ### 米哈游