vault backup: 2023-12-16 23:09:19
This commit is contained in:
@@ -27,9 +27,11 @@ rating: ⭐
|
||||
3. [_UE5_ Shader Print系统](https://zhuanlan.zhihu.com/p/637929634)
|
||||
4. GBufferView实现。
|
||||
5. 实现一波Anti-Lut。
|
||||
6. Toon曝光偏移、模仿李兄的暗处的ShadowColor适配。
|
||||
|
||||
|
||||
# 卡通渲染引擎功能总览
|
||||
# 卡通渲染引擎功能总览(按照渲染顺序进行排序)
|
||||
- GBuffer For ToonShaderModel
|
||||
- [[GBuffer&Material&BasePass]]
|
||||
- ShaderModel
|
||||
- Cel
|
||||
- Thickly - Coated
|
||||
|
Reference in New Issue
Block a user