diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md index 3930a39..4592747 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md @@ -131,6 +131,8 @@ END_SHADER_PARAMETER_STRUCT() # ToneMapping - UE4/UE5和ACES工作流程:https://zhuanlan.zhihu.com/p/660965710 +UE4版本的笔记:[[UE4 ToneMapping]] + TonemapCommon.ush中的FilmToneMap()在CombineLUTsCommon()中调用。其顺序为: 1. AddCombineLUTPass() => PostProcessCombineLUTs.usf 2. AddTonemapPass() => PostProcessTonemap.usf