vault backup: 2025-01-19 23:15:02
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@ -131,6 +131,8 @@ END_SHADER_PARAMETER_STRUCT()
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# ToneMapping
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# ToneMapping
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- UE4/UE5和ACES工作流程:https://zhuanlan.zhihu.com/p/660965710
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- UE4/UE5和ACES工作流程:https://zhuanlan.zhihu.com/p/660965710
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UE4版本的笔记:[[UE4 ToneMapping]]
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TonemapCommon.ush中的FilmToneMap()在CombineLUTsCommon()中调用。其顺序为:
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TonemapCommon.ush中的FilmToneMap()在CombineLUTsCommon()中调用。其顺序为:
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1. AddCombineLUTPass() => PostProcessCombineLUTs.usf
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1. AddCombineLUTPass() => PostProcessCombineLUTs.usf
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2. AddTonemapPass() => PostProcessTonemap.usf
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2. AddTonemapPass() => PostProcessTonemap.usf
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