diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/其他参考/插画参考/未知_夜晚_皮肤.png b/03-UnrealEngine/卡通渲染相关资料/渲染功能/其他参考/插画参考/未知_夜晚_皮肤.png new file mode 100644 index 0000000..23804a2 Binary files /dev/null and b/03-UnrealEngine/卡通渲染相关资料/渲染功能/其他参考/插画参考/未知_夜晚_皮肤.png differ diff --git a/03-UnrealEngine/流程管理与部署/VPS服务部署/Perforce Helix Core搭建.md b/03-UnrealEngine/流程管理与部署/VPS服务部署/Perforce Helix Core搭建.md index 09bd2d3..8ae4b49 100644 --- a/03-UnrealEngine/流程管理与部署/VPS服务部署/Perforce Helix Core搭建.md +++ b/03-UnrealEngine/流程管理与部署/VPS服务部署/Perforce Helix Core搭建.md @@ -117,6 +117,7 @@ Launcher\Engine\Binaries\Win64\UnrealVersionSelector.exe ``` # Perforce +<<<<<<< HEAD - https://help.perforce.com/helix-core/quickstart-unreal/Content/quickstart/game-home-quickstart.html - https://www.perforce.com/manuals/p4v/Content/P4V/Home-p4v.html - https://www.perforce.com/manuals/p4sag/Content/P4SAG/Home-p4sag.html @@ -273,6 +274,15 @@ TypeMap: text //....ignore ``` +- 官方文档 + - https://help.perforce.com/helix-core/quickstart-unreal/Content/quickstart/game-home-quickstart.html + - https://www.perforce.com/manuals/p4guide/Content/P4Guide/Home-p4guide.html +- 视频 + - [ [英文直播]版本控制基础 | Version Control Fundamental(真实字幕组)](https://www.bilibili.com/video/BV1tp4y1C7f8/?spm_id_from=333.337.search-card.all.click&vd_source=d47c0bb42f9c72fd7d74562185cee290) + - [配置管理软件Perforce代码版本管理中分支和标签应用示例—4.Local库的分支](https://www.bilibili.com/video/BV14z411b7VB/?spm_id_from=333.999.0.0&vd_source=d47c0bb42f9c72fd7d74562185cee290) + - [配置管理软件Perforce代码版本管理中分支和标签应用示例—5.stream库的分支](https://www.bilibili.com/video/BV1xK41177W1/?spm_id_from=333.999.0.0&vd_source=d47c0bb42f9c72fd7d74562185cee290) + - [P4V进阶教学自用——stream分支基本操作+文件resolve+分支制作](https://www.bilibili.com/video/BV1LC411z76w/?spm_id_from=333.999.0.0&vd_source=d47c0bb42f9c72fd7d74562185cee290) + ## 相关概念 ### Workspace Workspace可以理解为,depot到本地的一个映射,对应本地的一个目录。