From f587fb347d920c517e2a0e25c9bddf74a7d527b6 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 22 Mar 2024 21:43:45 +0800 Subject: [PATCH] vault backup: 2024-03-22 21:43:45 --- 03-UnrealEngine/UI/CommonUI.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/03-UnrealEngine/UI/CommonUI.md b/03-UnrealEngine/UI/CommonUI.md index 1aacacd..317ca18 100644 --- a/03-UnrealEngine/UI/CommonUI.md +++ b/03-UnrealEngine/UI/CommonUI.md @@ -23,8 +23,10 @@ CommonUI主要解决了**层叠式UI**输入事件处理以及**多平台**多 - 数据表 - CommonInputActionDataBase:各平台输入绑定。 - 蓝图类资产 - - CommonInputBaseControllerData:各平台案件图标指定。 - - + - CommonInputBaseControllerData:各平台按键数据(图标指定、鼠标键盘/手柄按键绑定)。在`ProjectSettings - Game - CommonInputSettings - PlatformInput - XX - Default - ControllerData`中指定。 + - CommonUIInputData:UI Click/Back Action 绑定用数据。之后在`ProjectSettings - Game - CommonInputSettings - InputData - `中指定。 + - Comfirm/Cancel DataTable需要填写CommonInputActionDataBase数据表。 + ## CommonUI特有功能 1. ⭐⭐**自带过渡效果**:在Stack控件的`Detail-Transition`中可以设置控件激活/注销时过渡效果,同时还可以设置效果曲线类型与曲线数值。默认是**渐隐(Fade Only)**。