From f8084046954ee518eea3362a486590e67afb494f Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 16 Aug 2024 21:35:19 +0800 Subject: [PATCH] vault backup: 2024-08-16 21:35:19 --- 03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index bc2d456..714f471 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -55,10 +55,11 @@ rating: ⭐⭐⭐ 5. [ ] 后处理描边的内外描边问题。深度描边会描内部与外部。导致一些比较近的地方深度描边比较细。 6. [ ] ToonOutlineDataAsset 添加深度&法线描边开关选项。 7. [ ] ToonOutlineDataAsset ID描边实现。 - 3. [ ] SDF Outline + 8. [ ] ToonOutlineID Overrider实现。可以使用OutlineID贴图来实现单材质描边的功能。 + 2. [ ] SDF Outline 1. [ ] 将OutlineMask 16位 15位存储SDFOutline + 1位存储Mask。 2. [ ] https://www.shadertoy.com/view/4lfyR2 - 4. [ ] BackFaceOutline + 3. [ ] BackFaceOutline 7. [ ] ToonPostProcess 1. [ ] ToonBloom 2. [ ] 实现一波Anti-Lut