vault backup: 2024-07-23 16:26:44

This commit is contained in:
BlueRose 2024-07-23 16:26:44 +08:00
parent bc7c3de934
commit fbd43f0685

View File

@ -170,7 +170,7 @@ https://github.com/EpicGames/UnrealEngine/commit/51d38831de4da7df196eecaf13f3d4b
-  TsAreaListItemView.ts
- widget.IsLoad.OnCheckStateChanged.Add((bChecked)=>{this.OnLoadStateChanged(bChecked);});
- 加载manager.LayerManager.AddViewTarget(this.preset.LevelAreaPreset.AreaGuid, this.preset.LevelAreaPreset.Description);
- ***创建ADirectorReplicationViewTarget一个带有UWorldPartitionStreamingSourceComponent的Actor。***
- ***创建ADirectorReplicationViewTarget一个带有UWorldPartitionStreamingSourceComponent的Actor。*** 位置与
- ***TsLevelAreaManager.tsLoadAreaLayer()***
- 销毁manager.LayerManager.RemoveViewTarget(this.preset.LevelAreaPreset.UUID);
- 切换