# HideEditConditionToggle - **功能描述:** 用在使用EditCondition的属性上,表示该属性不想要其EditCondition用到的属性被隐藏起来。 - **使用位置:** UPROPERTY - **引擎模块:** DetailsPanel - **元数据类型:** bool - **限制类型:** bool - **关联项:** [EditCondition](../EditCondition/EditCondition.md) - **常用程度:** ★★★★★ 用在使用EditCondition的属性上,表示该属性不想要其EditCondition用到的属性被隐藏起来。和InlineEditConditionToggle是有相反的作用。 ## 测试代码: ```cpp public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (InlineEditConditionToggle)) bool MyBool_Inline; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (EditCondition = "MyBool_Inline")) int32 MyInt_EditCondition_UseInline = 123; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (HideEditConditionToggle,EditCondition = "MyBool_Inline")) int32 MyInt_EditCondition_UseInline_Hide = 123; }; ``` ## 测试效果: ![HideEditConditionToggle](HideEditConditionToggle.gif) ## 原理: 判断如果有HideEditConditionToggle,就支持不支持当前行有单选框的按钮。 ```cpp bool FPropertyNode::SupportsEditConditionToggle() const { if (!Property.IsValid()) { return false; } FProperty* MyProperty = Property.Get(); static const FName Name_HideEditConditionToggle("HideEditConditionToggle"); if (EditConditionExpression.IsValid() && !Property->HasMetaData(Name_HideEditConditionToggle)) { const FBoolProperty* ConditionalProperty = EditConditionContext->GetSingleBoolProperty(EditConditionExpression); if (ConditionalProperty != nullptr) { // There are 2 valid states for inline edit conditions: // 1. The property is marked as editable and has InlineEditConditionToggle set. // 2. The property is not marked as editable and does not have InlineEditConditionToggle set. // In both cases, the original property will be hidden and only show up as a toggle. static const FName Name_InlineEditConditionToggle("InlineEditConditionToggle"); const bool bIsInlineEditCondition = ConditionalProperty->HasMetaData(Name_InlineEditConditionToggle); const bool bIsEditable = ConditionalProperty->HasAllPropertyFlags(CPF_Edit); if (bIsInlineEditCondition == bIsEditable) { return true; } if (bIsInlineEditCondition && !bIsEditable) { UE_LOG(LogPropertyNode, Warning, TEXT("Property being used as inline edit condition is not editable, but has redundant InlineEditConditionToggle flag. Field \"%s\" in class \"%s\"."), *ConditionalProperty->GetNameCPP(), *Property->GetOwnerStruct()->GetName()); return true; } // The property is already shown, and not marked as inline edit condition. if (!bIsInlineEditCondition && bIsEditable) { return false; } } } return false; } ```