# BlueprintCallable - **功能描述:** 在蓝图中可以调用这个多播委托 - **元数据类型:** bool - **引擎模块:** Blueprint - **限制类型:** Multicast Delegates - **作用机制:** 在PropertyFlags中加入[CPF_BlueprintCallable](../../../../Flags/EPropertyFlags/CPF_BlueprintCallable.md) - **常用程度:** ★★★ 在蓝图中可以调用这个多播委托。 ## 示例代码: ```cpp DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FMyDynamicMulticastDelegate_One, int32, Value); UPROPERTY(EditAnywhere, BlueprintReadWrite, BlueprintAssignable, BlueprintCallable) FMyDynamicMulticastDelegate_One MyMulticastDelegateAssignAndCall; UPROPERTY(EditAnywhere, BlueprintReadWrite, BlueprintCallable) FMyDynamicMulticastDelegate_One MyMulticastDelegateCall; UPROPERTY(EditAnywhere, BlueprintReadWrite, BlueprintAssignable) FMyDynamicMulticastDelegate_One MyMulticastDelegateAssign; UPROPERTY(EditAnywhere, BlueprintReadWrite) FMyDynamicMulticastDelegate_One MyMulticastDelegate; ``` ## 示例效果: ![Untitled](Untitled.png) 注意BlueprintAssignable和BlueprintCallable只能用于多播委托: ```cpp DECLARE_DYNAMIC_DELEGATE_OneParam(FMyDynamicSinglecastDelegate_One, int32, Value); //编译报错:'BlueprintCallable' is only allowed on a property when it is a multicast delegate UPROPERTY(EditAnywhere, BlueprintReadWrite, BlueprintCallable) FMyDynamicSinglecastDelegate_One MyMyDelegate4; //编译报错:'BlueprintAssignable' is only allowed on a property when it is a multicast delegate UPROPERTY(EditAnywhere, BlueprintReadWrite, BlueprintAssignable) FMyDynamicSinglecastDelegate_One MyMyDelegate5; ```