# BlueprintGetter - **功能描述:** 为属性定义一个自定义的Get函数来读取。 - **元数据类型:** string="abc" - **引擎模块:** Blueprint - **作用机制:** 在PropertyFlags中加入[CPF_BlueprintReadOnly](../../../../Flags/EPropertyFlags/CPF_BlueprintReadOnly.md)、[CPF_BlueprintVisible](../../../../Flags/EPropertyFlags/CPF_BlueprintVisible.md),在Meta中加入[BlueprintGetter](../../../../Meta/Blueprint/BlueprintGetter.md) - **常用程度:** ★★★ 为属性定义一个自定义的Get函数来读取。 如果没有设置BlueprintSetter或BlueprintReadWrite,则会默认设置BlueprintReadOnly,这个属性变成只读的。 ## 示例代码: ```cpp public: //(BlueprintGetter = , Category = Blueprint, ModuleRelativePath = Property/MyProperty_Test.h) UFUNCTION(BlueprintGetter, Category = Blueprint) //or BlueprintPure int32 MyInt_Getter()const { return MyInt_WithGetter * 2; } //(BlueprintSetter = , Category = Blueprint, ModuleRelativePath = Property/MyProperty_Test.h) UFUNCTION(BlueprintSetter, Category = Blueprint) //or BlueprintCallable void MyInt_Setter(int NewValue) { MyInt_WithSetter = NewValue / 4; } private: //(BlueprintGetter = MyInt_Getter, Category = Blueprint, ModuleRelativePath = Property/MyProperty_Test.h) //PropertyFlags: CPF_BlueprintVisible | CPF_BlueprintReadOnly | CPF_ZeroConstructor | CPF_IsPlainOldData | CPF_NoDestructor | CPF_HasGetValueTypeHash | CPF_NativeAccessSpecifierPrivate UPROPERTY(BlueprintGetter = MyInt_Getter, Category = Blueprint) int32 MyInt_WithGetter = 123; //(BlueprintSetter = MyInt_Setter, Category = Blueprint, ModuleRelativePath = Property/MyProperty_Test.h) //PropertyFlags: CPF_BlueprintVisible | CPF_ZeroConstructor | CPF_IsPlainOldData | CPF_NoDestructor | CPF_HasGetValueTypeHash | CPF_NativeAccessSpecifierPrivate UPROPERTY(BlueprintSetter = MyInt_Setter, Category = Blueprint) int32 MyInt_WithSetter = 123; ``` ## 示例效果: 可见MyInt_WithGetter是只读的。 而MyInt_WithSetter 是可读写的。 ![Untitled](Untitled.png)