--- title: UE5商城动画重定向插件笔记 date: 2023-09-05 12:02:29 excerpt: tags: - AnimationRetargeting rating: ⭐ --- # MixamoAnimationRetargeting 主要逻辑位于:FMixamoSkeletonRetargeter - UE4MannequinToMixamo_BoneNamesMapping - UE4MannequinToMixamo_ChainNamesMapping - UE5MannequinToMixamo_BoneNamesMapping - UE5MannequinToMixamo_ChainNamesMapping 重定向逻辑位于:FMixamoSkeletonRetargeter::Retarget() ## 判断骨骼格式 ```c++ bool FSkeletonMatcher::IsMatching(const USkeleton* Skeleton) const { // No Skeleton, No matching... if (Skeleton == nullptr) { return false; } const int32 NumExpectedBones = BoneNames.Num(); int32 nMatchingBones = 0; const FReferenceSkeleton & SkeletonRefSkeleton = Skeleton->GetReferenceSkeleton(); for (int32 i = 0; i < NumExpectedBones; ++i) { const int32 BoneIndex = SkeletonRefSkeleton.FindBoneIndex(BoneNames[i]); if (BoneIndex != INDEX_NONE) { ++nMatchingBones; } } const float MatchedPercentage = float(nMatchingBones) / float(NumExpectedBones); return MatchedPercentage >= MinimumMatchingPerc; } ```