# FieldNotifyInterfaceParam - **功能描述:** 指定函数的某个参数提供FieldNotify的ViewModel信息。 - **使用位置:** UFUNCTION - **引擎模块:** FieldNotify - **元数据类型:** string="abc" - **限制类型:** 函数里有其他FFieldNotificationId 参数 - **常用程度:** ★★★ 指定函数的某个参数提供FieldNotify的ViewModel信息。 该参数为之后的FFieldNotificationId参数的提供上下文信息,这样FieldId的选项框才知道有哪些可选值。 ## 源码例子: ```cpp /** Broadcast that the Field value changed. */ UFUNCTION(BlueprintCallable, Category = "FieldNotification", meta = (FieldNotifyInterfaceParam="Object", DisplayName = "Broadcast Field Value Changed")) static void BroadcastFieldValueChanged(UObject* Object, FFieldNotificationId FieldId); ``` ## 蓝图效果: 在UserWidget里测试,可见没有连接到参数的Target默认为当前的UserWidget,则FieldId是3个值。而连接到我们自定义的ViewModel后,则改变为我们下面定义的值。 ![Untitled](Untitled.png) ## 原理: ```cpp TSharedRef SFieldNotificationGraphPin::GetDefaultValueWidget() { UEdGraphPin* SelfPin = GraphPinObj->GetOwningNode()->FindPin(UEdGraphSchema_K2::PSC_Self); if (UK2Node_CallFunction* CallFunction = Cast(GraphPinObj->GetOwningNode())) { if (UFunction* Function = CallFunction->GetTargetFunction()) { const FString& PinName = Function->GetMetaData("FieldNotifyInterfaceParam"); if (PinName.Len() != 0) { SelfPin = GraphPinObj->GetOwningNode()->FindPin(*PinName); } } } return SNew(SFieldNotificationPicker) .Value(this, &SFieldNotificationGraphPin::GetValue) .OnValueChanged(this, &SFieldNotificationGraphPin::SetValue) .FromClass_Static(Private::GetPinClass, SelfPin) .Visibility(this, &SGraphPin::GetDefaultValueVisibility); } ```