# AlwaysAsPin - **功能描述:** 在动画蓝图中使得动画节点的某个属性总是暴露出来成为引脚 - **使用位置:** UPROPERTY - **引擎模块:** Pin - **元数据类型:** bool - **限制类型:** FAnimNode_Base - **关联项:** [PinShownByDefault](../PinShownByDefault/PinShownByDefault.md) - **常用程度:** ★★★ 和PinShownByDefault的区别是前者会导致只能一直显示为引脚。而PinShownByDefault默认显示为引脚,当也之后也可以改变。 ## 测试代码: ```cpp USTRUCT(BlueprintInternalUseOnly) struct INSIDEREDITOR_API FAnimNode_MyTestPinShown : public FAnimNode_Base { GENERATED_USTRUCT_BODY() UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = PinShownByDefaultTest) int32 MyInt_NotShown = 123; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = PinShownByDefaultTest, meta = (PinShownByDefault)) int32 MyInt_PinShownByDefault = 123; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = PinShownByDefaultTest, meta = (AlwaysAsPin)) int32 MyInt_AlwaysAsPin = 123; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = PinShownByDefaultTest, meta = (NeverAsPin)) int32 MyInt_NeverAsPin = 123; }; ``` ## 测试效果: ![PinShown](PinShown.gif) ## 原理: 根据源码的里的逻辑可见,bAlwaysShow 会导致bShowPin,和PinShownByDefault的区别是前者会导致只能一直显示为引脚。而PinShownByDefault默认显示为引脚,当也之后也可以改变。 ```cpp void FAnimBlueprintNodeOptionalPinManager::GetRecordDefaults(FProperty* TestProperty, FOptionalPinFromProperty& Record) const { const UAnimationGraphSchema* Schema = GetDefault(); // Determine if this is a pose or array of poses FArrayProperty* ArrayProp = CastField(TestProperty); FStructProperty* StructProp = CastField(ArrayProp ? ArrayProp->Inner : TestProperty); const bool bIsPoseInput = (StructProp && StructProp->Struct->IsChildOf(FPoseLinkBase::StaticStruct())); //@TODO: Error if they specified two or more of these flags const bool bAlwaysShow = TestProperty->HasMetaData(Schema->NAME_AlwaysAsPin) || bIsPoseInput; const bool bOptional_ShowByDefault = TestProperty->HasMetaData(Schema->NAME_PinShownByDefault); const bool bOptional_HideByDefault = TestProperty->HasMetaData(Schema->NAME_PinHiddenByDefault); const bool bNeverShow = TestProperty->HasMetaData(Schema->NAME_NeverAsPin); const bool bPropertyIsCustomized = TestProperty->HasMetaData(Schema->NAME_CustomizeProperty); const bool bCanTreatPropertyAsOptional = CanTreatPropertyAsOptional(TestProperty); Record.bCanToggleVisibility = bCanTreatPropertyAsOptional && (bOptional_ShowByDefault || bOptional_HideByDefault); Record.bShowPin = bAlwaysShow || bOptional_ShowByDefault; Record.bPropertyIsCustomized = bPropertyIsCustomized; } ```