# FieldNotifyInterfaceParam

- **功能描述:** 指定函数的某个参数提供FieldNotify的ViewModel信息。
- **使用位置:** UFUNCTION
- **引擎模块:** FieldNotify
- **元数据类型:** string="abc"
- **限制类型:** 函数里有其他FFieldNotificationId 参数
- **常用程度:** ★★★

指定函数的某个参数提供FieldNotify的ViewModel信息。

该参数为之后的FFieldNotificationId参数的提供上下文信息,这样FieldId的选项框才知道有哪些可选值。

## 源码例子:

```cpp
	/** Broadcast that the Field value changed. */
	UFUNCTION(BlueprintCallable, Category = "FieldNotification", meta = (FieldNotifyInterfaceParam="Object", DisplayName = "Broadcast Field Value Changed"))
	static void BroadcastFieldValueChanged(UObject* Object, FFieldNotificationId FieldId);

```

## 蓝图效果:

在UserWidget里测试,可见没有连接到参数的Target默认为当前的UserWidget,则FieldId是3个值。而连接到我们自定义的ViewModel后,则改变为我们下面定义的值。

![Untitled](Untitled.png)

## 原理:

```cpp
TSharedRef<SWidget> SFieldNotificationGraphPin::GetDefaultValueWidget()
{
	UEdGraphPin* SelfPin = GraphPinObj->GetOwningNode()->FindPin(UEdGraphSchema_K2::PSC_Self);
	if (UK2Node_CallFunction* CallFunction = Cast<UK2Node_CallFunction>(GraphPinObj->GetOwningNode()))
	{
		if (UFunction* Function = CallFunction->GetTargetFunction())
		{
			const FString& PinName = Function->GetMetaData("FieldNotifyInterfaceParam");
			if (PinName.Len() != 0)
			{
				SelfPin = GraphPinObj->GetOwningNode()->FindPin(*PinName);
			}
		}
	}

	return SNew(SFieldNotificationPicker)
		.Value(this, &SFieldNotificationGraphPin::GetValue)
		.OnValueChanged(this, &SFieldNotificationGraphPin::SetValue)
		.FromClass_Static(Private::GetPinClass, SelfPin)
		.Visibility(this, &SGraphPin::GetDefaultValueVisibility);
}
```