3.2 KiB
3.2 KiB
InlineEditConditionToggle
- 功能描述: 使这个bool属性在被用作EditCondition的时候内联到对方的属性行里成为一个单选框,而不是自己成为一个编辑行。
- 使用位置: UPROPERTY
- 元数据类型: bool
- 限制类型: bool
- 关联项: EditCondition
- 常用程度: ★★★★★
使这个bool属性在被用作EditCondition的时候内联到对方的属性行里成为一个单选框,而不是自己成为一个编辑行。
虽然EditCondition支持别的类型属性或者是表达式,但是这个InlineEditConditionToggle只支持bool属性。
测试代码:
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (InlineEditConditionToggle))
bool MyBool_Inline;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (EditCondition = "MyBool_Inline"))
int32 MyInt_EditCondition_UseInline = 123;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle)
int32 MyThirdInt_Inline = 123;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = InlineEditConditionToggle, meta = (EditCondition = "MyThirdInt_Inline>200"))
int32 MyInt_EditConditionExpression_UseInline = 123;
测试效果:
可见MyBool_Inline变成了单选框。而MyThirdInt_Inline就没有被隐藏掉。
原理:
可以看到用这个判断是否支持出现单选框。
bool FPropertyNode::SupportsEditConditionToggle() const
{
if (!Property.IsValid())
{
return false;
}
FProperty* MyProperty = Property.Get();
static const FName Name_HideEditConditionToggle("HideEditConditionToggle");
if (EditConditionExpression.IsValid() && !Property->HasMetaData(Name_HideEditConditionToggle))
{
const FBoolProperty* ConditionalProperty = EditConditionContext->GetSingleBoolProperty(EditConditionExpression);
if (ConditionalProperty != nullptr)
{
// There are 2 valid states for inline edit conditions:
// 1. The property is marked as editable and has InlineEditConditionToggle set.
// 2. The property is not marked as editable and does not have InlineEditConditionToggle set.
// In both cases, the original property will be hidden and only show up as a toggle.
static const FName Name_InlineEditConditionToggle("InlineEditConditionToggle");
const bool bIsInlineEditCondition = ConditionalProperty->HasMetaData(Name_InlineEditConditionToggle);
const bool bIsEditable = ConditionalProperty->HasAllPropertyFlags(CPF_Edit);
if (bIsInlineEditCondition == bIsEditable)
{
return true;
}
if (bIsInlineEditCondition && !bIsEditable)
{
UE_LOG(LogPropertyNode, Warning, TEXT("Property being used as inline edit condition is not editable, but has redundant InlineEditConditionToggle flag. Field \"%s\" in class \"%s\"."), *ConditionalProperty->GetNameCPP(), *Property->GetOwnerStruct()->GetName());
return true;
}
// The property is already shown, and not marked as inline edit condition.
if (!bIsInlineEditCondition && bIsEditable)
{
return false;
}
}
}
return false;
}