392 B
392 B
BP
BP_ProjectV_EnvironmentBlendable
UI
- WBP_MapEnvironmentWeatherView
- this.worldEnvironment = this.GetWorldEnvironment();
private GetWorldEnvironment(): UE.WorldEnvironment {
if (!this.worldEnvironment) {
this.worldEnvironment = UE.GameplayStatics.GetActorOfClass(this, UE.WorldEnvironment.StaticClass()) as UE.WorldEnvironment;
}
return this.worldEnvironment;
}