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BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EFunctionFlags/FUNC_Private.md

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FUNC_Private

Value: 0x00040000 Description: Function is accessible only in the class it is defined in (cannot be overridden, but function name may be reused in subclasses. IOW: if overridden, parameters don't need to match, and Super.Func() cannot be accessed since it's private.) Feature: Trait