Files
BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EPropertyFlags/CPF_Transient.md

220 B

CPF_Transient

Value: 0x0000000000002000 Description: Property is transient: shouldn't be saved or loaded, except for Blueprint CDOs. Feature: Serialization UPROPERTY: Transient (../../Specifier/UPROPERTY/Transient.md)