392 B
		
	
	
	
	
	
	
	
			
		
		
	
	
			392 B
		
	
	
	
	
	
	
	
BP
BP_ProjectV_EnvironmentBlendable
UI
- WBP_MapEnvironmentWeatherView
- this.worldEnvironment = this.GetWorldEnvironment();
 
 
private GetWorldEnvironment(): UE.WorldEnvironment {
	if (!this.worldEnvironment) {
		this.worldEnvironment = UE.GameplayStatics.GetActorOfClass(this, UE.WorldEnvironment.StaticClass()) as UE.WorldEnvironment;
	}
	
	return this.worldEnvironment;
}