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BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EStructFlags/STRUCT_NetSerializeNative.md
2025-08-02 12:09:34 +08:00

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STRUCT_NetSerializeNative

Value: 0x00000400 Description: If set, this struct will be serialized using the CPP net serializer