1.0 KiB

HiddenByDefault

  • 功能描述: Struct的Make Struct和Break Struct节点中的引脚默认为隐藏状态
  • 使用位置: USTRUCT
  • 引擎模块: Pin
  • 元数据类型: bool
  • 常用程度:

测试代码:

//(BlueprintType = true, HiddenByDefault = , ModuleRelativePath = Struct/MyStruct_HiddenByDefault.h)
USTRUCT(BlueprintType, meta = (HiddenByDefault))
struct INSIDER_API FMyStruct_HiddenByDefault
{
	GENERATED_BODY()

	UPROPERTY(BlueprintReadWrite, EditAnywhere)
	float MyFloat;
	UPROPERTY(BlueprintReadWrite, EditAnywhere)
	FString MyString;
};

USTRUCT(BlueprintType)
struct INSIDER_API FMyStruct_NotHidden
{
	GENERATED_BODY()

	UPROPERTY(BlueprintReadWrite, EditAnywhere)
	float MyFloat;
	UPROPERTY(BlueprintReadWrite, EditAnywhere)
	FString MyString;
};

蓝图结果:

Untitled

所谓隐藏,指的是在节点的细节面板里需要手动选择某些属性。而不是像默认的一样一开始就全部自动打开。

Untitled